Įvery Toontown Online account came with a player's estate.
These playgrounds consisted of the following main playgrounds: Toontown Central, Daisy Gardens, Donald's Dock, Minnie's Melodyland, The Brrrgh, Donald's Dreamland and extra playgrounds including: Goofy's Speedway, and Chip & Dale's Acorn Acres. Each playground featured one of Disney's classic animated characters as a non-player character. There was a playground in each neighborhood of Toontown. Laff Point increases were also available through fishing, racing and golfing challenges. By completing ToonTasks, Toons would grow in strength through additional Laff Points or new Gags. In the playgrounds, Toons could regain lost Laff Points, receive or complete ToonTasks unique to each playground, purchase gags, play trolley games, go fishing, kart racing or golfing. Playgrounds were the only areas of Toontown permanently safe from Cogs. Ī Toon in Toontown Central, the first playground available in-game.
These include the VP (Vice-President, Sellbot HQ), CFO (Chief Financial Officer, Cashbot HQ) CJ (Chief Justice, Lawbot HQ), and CEO (Chief Executive Officer, Bossbot HQ).
Cogs could be fought on the streets of the game, in 'Cog buildings', or in their own designated 'Cog HQ', with each Cog HQ having their own designated bosses, which could be fought by obtaining a full set of their designated Cog disguise outfit. Cogs were battled using a timed turn-based combat system with up to four Toons in a battle. The Laff meter functioned as health meter, representing how much damage toons could take from the Cogs before going 'sad' – in-game defeat. Each 'gag track' had Gags with different properties that could be unlocked by completing 'Toontasks', and each gag track would get progressively more powerful as 'toons' used their gags more. Gags, rooted in old cartoon slapstick humor, were weapons used to destroy the Cogs in Cog battles. Toons began with basic 'Gags' and a 15-point 'Laff' meter and have a maximum of 137 point laff meter at the end of the game. Cogs came in four types: brown-clad Bossbots, blue-clad Lawbots, green-clad Cashbots, and maroon-clad Sellbots, each with increasing levels throughout the game that increased their health and damage. 'Cogs' were the antagonists in-game, stylized to be corporate robots that wanted to take over the town to propagate business culture. Players were able to customize their Toons in various shapes, colors, clothes and sizes, as well as their species, with choices consisting of cats, dogs, ducks, mice, pigs, rabbits, bears, horses and monkeys. Players could create characters called 'Toons'. A month before the closure, Disney released a statement that the company would be 'shifting its focus to other online and mobile play experiences, such as Club Penguin and a growing selection of mobile apps.' The Toontown Online online servers were shut down and/or merged over the years, with the final server to close being the United States (then merged with the United Kingdom) on September 19, 2013.
Here are links to the 32 bit dll and 64 bit dll.Īfter downloading the file just drop it in the astron folder Source Code This source code requires libuv.dll in the astron folder to run. Please contact the teachers on our Discord server for instructions on the Linux Panda3D setup.
Here are links to the 32 and 64 bit Windows executables. This source code requires a customized version of Panda3D to run.
This project is currently inactive, but feel free to submit pull requests and join the Discord server regardless to interact with other people who are interested in developing for Toontown. For more information, head over to this Reddit post.įeel free to join our Discord server here!
Toontown School House is a course dedicated to teaching members of the Toontown community how to develop for the game. Welcome to the Toontown School House repistory!